
Battleaxe
Rending StrikeAttack the targeted enemy, dealing X physical damage. Applies one Rending Bleed Charge. Each Rending Bleed Charge deals X physical damage over X (stacks up to X times). If the maximum amount of stacks is reached, the affected enemies' Healing Received is reduced by X for X.
Deadly ChopStrike the targeted enemy, dealing X physical damage. Decreases damage resistances by X for X.
Blood BanditCombine up to two abilities. The combo resets after X.1st Blood Draw: Throw an axe in the targeted direction, dealing physical damage to all enemies hit, based on the number of Rending Bleed Charges on them.2nd Blood Bandit: Throw an axe infused with blood magic in the targeted direction, dealing X physical damage Heals you based on the number of Rending Bleed Charges on the first enemy hit.[#] Rending Bleed Charges: 0 | X | X | X[#] Damage: X | X | X | X[#] Self-Heal: X | X | X | X
Deep CutsEvery X Auto-Attacks, inflict a bleed on the target enemy dealing X physical damage over X.
X = scales with tier, enchant & item power. Cast, range & cooldown are exact; energy is the raw game value.






